As an historic gamer (now 32), I’ve had loads of expertise enjoying Pac-Man. Throughout my pre-teen years, lots of my summer time days have been spent shedding quarters to my native arcade, making an attempt to achieve the legendary “split-screen stage.” As a loyal fan of the franchise, I admittedly had reservations going into my PAX East preview of Bandai Namco’s new, unconventional tackle the collection, Shadow Labyrinth.

On paper, Shadow Labyrinth shouldn’t work. Pac-Man as a darkish sci-fi metroidvania the place he turns into a large mech and shoots lasers out of his mouth appears like unhealthy gaming Wattpad fiction. But, that’s precisely what it’s…and Puck, Man, it was wonderful.